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Kickstarter video games
Kickstarter video games




  1. KICKSTARTER VIDEO GAMES SOFTWARE
  2. KICKSTARTER VIDEO GAMES PC

In the last bundle, GNU/Linux contributions hit around the one sixth mark that’s $100k that would have been lost if not for the GNU/Linux support. Fairly consistently, we have seen the money from GNU/Linux users hit around one eighth to one quarter of the total money raised.

KICKSTARTER VIDEO GAMES PC

Now, I don’t know if anything can ever de-throne MS Windows in the PC game market, but if we look at the numbers from such promotions as the Humble Indie Bundles, we see that a good chunk of that money is coming from GNU/Linux users. Of course, to a studio that sells millions of copies of a game, the number of home PC GNU/Linux users might seem negligible. I will go so far as to say that there is likely a causal relationship where a vibrant games market draws more users.īut there aren’t enough GNU/Linux users out there The number of users is highly correlated with the number of well programmed flashy computer games. That financial incentive scales with the number of users. The best way to get hardware supported is to impose a financial incentive to have them work and work well. If you look at the shortcomings of GNU/Linux as compared to MS Windows systems, the most glaring problem that I see is that hardware is poorly supported.

kickstarter video games

With that money, people start to think about how they might make it easier to make more money, and that is where the stability will increase.

KICKSTARTER VIDEO GAMES SOFTWARE

Now, don’t pigeon hole me as a person that thinks all software should be FOSS (even though that is what I believe), my reasoning is more that I want and need a more stable platform from GNU/Linux than is currently available and I think that video games are an important first step towards that goal. I’m doing this for one reason, they are showing a willingness to support GNU/Linux systems.

kickstarter video games

I am putting out money for these games that I might, in all reality, never play. This is pretty cool in itself, but what makes it much cooler is that many the developers are going to be making truly cross-platform games (MS Win, MacOS, GNU/Linux). Relatively well known developers are starting Kickstarter campaigns to fund video game development. However, the way I see it now, video games are more important than ever to my future happiness. To put it in perspective, I stopped buying games back when they came in gigantic boxes, back when actual voice acting was reason enough to buy any game, when DRM was called copy protection and it often times involved looking up a particular word in the manual, or a spinny decoder wheel thing. Up until a few years ago, I bought very few video games.

kickstarter video games

But when I got to college I stopped for financial and study reasons. What the heck is going on?įirst, this is coming from someone who as a young man, adored video games and spent way too much money on them. I actually don’t play video games very much (maybe a couple hours per week at peak, but more commonly zero), but I have been buying a lot of them the last few years (Humble Bundle), and helping to fund several game development initiatives on Kickstarter.






Kickstarter video games